Upon reading the words space, I don’t know why, but my immediate thought was 3D Pinball – Space Cadet found on earlier machines running Windows, and since I enjoyed creating my game for Open Studios a whole lot, I had been planning on making a game anyways. So, the two ideas kinda came together. I’ll focus on recreating the game’s interface using Processing. For user interaction, I’ll probably try to recreate the bottom end of a pinball machine with buttons that control the on-screen flippers, a sensor to sense if the machine is tilted and some sort of mechanism to correspond to loading the balls on-screen.
I’m already foreseeing just how much “fun” I’ll have coding this game.